Alembic: AbcMaterial/OMaterial.h Source File

Alembic 1.8.11

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OMaterial.h
1//-*****************************************************************************
2//
3// Copyright (c) 2009-2015,
4// Sony Pictures Imageworks Inc. and
5// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
6//
7// All rights reserved.
8//
9// Redistribution and use in source and binary forms, with or without
10// modification, are permitted provided that the following conditions are
11// met:
12// * Redistributions of source code must retain the above copyright
13// notice, this list of conditions and the following disclaimer.
14// * Redistributions in binary form must reproduce the above
15// copyright notice, this list of conditions and the following disclaimer
16// in the documentation and/or other materials provided with the
17// distribution.
18// * Neither the name of Sony Pictures Imageworks, nor
19// Industrial Light & Magic, nor the names of their contributors may be used
20// to endorse or promote products derived from this software without specific
21// prior written permission.
22//
23// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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32// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34//
35//-*****************************************************************************
36
37#ifndef Alembic_AbcMaterial_OMaterial_h
38#define Alembic_AbcMaterial_OMaterial_h
39
40#include <Alembic/Abc/All.h>
41
42#include <Alembic/Util/Export.h>
43#include <Alembic/AbcMaterial/SchemaInfoDeclarations.h>
44
45namespace Alembic {
46namespace AbcMaterial {
47namespace ALEMBIC_VERSION_NS {
48
53 class ALEMBIC_EXPORT OMaterialSchema
54 : public Abc::OSchema<MaterialSchemaInfo>
55{
56public:
57
58 //-------------------------------------------------------------------------
59 //BOILERPLATE
60
61 typedef OMaterialSchema this_type;
62
63 OMaterialSchema() {}
64
65 OMaterialSchema(
66 Alembic::AbcCoreAbstract::CompoundPropertyWriterPtr iParent,
67 const std::string &iName,
68 const Abc::Argument &iArg0 = Abc::Argument(),
69 const Abc::Argument &iArg1 = Abc::Argument(),
70 const Abc::Argument &iArg2 = Abc::Argument(),
71 const Abc::Argument &iArg3 = Abc::Argument() );
72
73 OMaterialSchema( Abc::OCompoundProperty iParent,
74 const std::string &iName,
75 const Abc::Argument &iArg0 = Abc::Argument(),
76 const Abc::Argument &iArg1 = Abc::Argument(),
77 const Abc::Argument &iArg2 = Abc::Argument() );
78
79 //-------------------------------------------------------------------------
80 //ACTUAL STUFF
81
90 void setShader( const std::string & iTarget,
91 const std::string & iShaderType,
92 const std::string & iShaderName );
93
99 Abc::OCompoundProperty getShaderParameters(
100 const std::string & iTarget, const std::string & iShaderType );
101
102 //add node by name, target, type, set node connection?, set node
103 //terminals?
104
105 void addNetworkNode( const std::string & iNodeName,
106 const std::string & iTarget,
107 const std::string & iNodeType );
108
109 void setNetworkNodeConnection( const std::string & iNodeName,
110 const std::string & iInputName,
111 const std::string & iConnectedNodeName,
112 const std::string & iConnectedOutputName );
113
114 Abc::OCompoundProperty
115 getNetworkNodeParameters( const std::string & iNodeName );
116
117 void setNetworkTerminal( const std::string & iTarget,
118 const std::string & iShaderType,
119 const std::string & iNodeName,
120 const std::string & iOutputName = "" );
121
122 void
123 setNetworkInterfaceParameterMapping(
124 const std::string & iInterfaceParamName,
125 const std::string & iMapToNodeName,
126 const std::string & iMapToParamName );
127
128 Abc::OCompoundProperty getNetworkInterfaceParameters();
129
130protected:
131
132 void init();
133
134 // all the network nodes will be placed under this property
135 Abc::OCompoundProperty m_node;
136 void createNodeCompound();
137
138 class Data;
139
140 // shared and not scoped because we want this to survive a copy
141 Util::shared_ptr< Data > m_data;
142};
143
145typedef Abc::OSchemaObject<OMaterialSchema> OMaterial;
146
147typedef Util::shared_ptr< OMaterial > OMaterialPtr;
148
149} // End namespace ALEMBIC_VERSION_NS
150
151using namespace ALEMBIC_VERSION_NS;
152
153} // End namespace AbcMaterial
154} // End namespace Alembic
155
156
157#endif
158
Alembic::Abc::ALEMBIC_VERSION_NS::Argument
Definition Argument.h:120
Alembic::Abc::ALEMBIC_VERSION_NS::OCompoundProperty
Definition OCompoundProperty.h:53
Alembic::Abc::ALEMBIC_VERSION_NS::OSchema
Definition OSchema.h:119
Alembic::Abc::ALEMBIC_VERSION_NS::OSchemaObject
Definition OSchemaObject.h:54
Alembic::AbcMaterial::ALEMBIC_VERSION_NS::OMaterialSchema::Data
Definition OMaterial.cpp:47
Alembic::AbcMaterial::ALEMBIC_VERSION_NS::OMaterialSchema::getShaderParameters
Abc::OCompoundProperty getShaderParameters(const std::string &iTarget, const std::string &iShaderType)
Definition OMaterial.cpp:186
Alembic::AbcMaterial::ALEMBIC_VERSION_NS::OMaterialSchema::setShader
void setShader(const std::string &iTarget, const std::string &iShaderType, const std::string &iShaderName)
Definition OMaterial.cpp:168
Alembic
Alembic namespace ...
Definition ArchiveInfo.cpp:39