--- xast.man.orig	2026-06-19 11:03:44 UTC
+++ xast.man
@@ -1,9 +1,9 @@
-.TH xasteroids n
+.TH xasteroids 6
 .SH NAME
 xasteroids - X windows based asteroids style arcade game
 .SH SYNOPSIS
-.ta 8n
-\fBxasteroids\fP
+.ta 6
+\fBxasteroids\fP [-s]
 .br
 .SH DESCRIPTION
 Make big rocks into little ones.
@@ -11,60 +11,70 @@ Make big rocks into little ones.
 .SH COMMANDS
 .I xasteroids 
 
- e           Rotate counterclockwise ("left")
- r           Rotate clockwise ("right")
- w           Rotate 45 degrees counterclockwise
- t           Rotate 45 degrees clockwise
- d           Increase counterclockwise rotational velocity
- f           Increase clockwise rotational velocity
- o           Thrust
- p           Fire
- `           Shields
- space       Hyperspace
- s           Start new ship in center of playing field
-             (Also used to start a new game)
- esc         Pause
- Q           Quit
+.ft CW
+ e Left Arrow  Rotate counterclockwise ("left")
+ r Right Arrow Rotate clockwise ("right")
+ w             Rotate 45 degrees counterclockwise
+ t             Rotate 45 degrees clockwise
+ d             Increase CCWise rotational velocity
+ f             Increase clockwise rotational velocity
+ o Up Arrow    Thrust
+ p Control     Fire
+ ` Down Arrow  Shields
+ space         Hyperspace
+ s             Start new ship in center of playing field
+               (Also used to start a new game)
+ esc           Pause
+ Q             Quit
+.ft R
 
 Speed commands: Key associated with faster speed is to the right of its
-                corresponding key associated with slower speed.
+corresponding key associated with slower speed.
 
- .           Decrease delay:  Speed game up
- ,           Increase delay:  Slow the game down
- m           Decrease size   ("Minimize")
- n           Increase size
- b           Increase # of moves/frame
- v           Decrease # of moves/frame
- 2           Increase scale of movement
- 1           Decrease scale of movement
+.ft CW
+ .             Decrease delay:  Speed game up
+ ,             Increase delay:  Slow the game down
+ m             Decrease size   ("Minimize")
+ n             Increase size
+ b             Increase # of moves/frame
+ v             Decrease # of moves/frame
+ 2             Increase scale of movement
+ 1             Decrease scale of movement
 
 Object          Score
 
- Big asteroid    25, or 2000*level if it is the last asteroid remaining
- Medium asteroid 50, or  500*level if it is the last asteroid remaining
+ Big asteroid    25, or
+                 2000*level if last asteroid remaining
+ Medium asteroid 50, or
+                 500*level if last asteroid remaining
  Little asteroid 100
  Enemy spaceship 500
  Enemy bullet    500
+.ft R
 
 Commands can only be entered when the mouse pointer is in the
 asteroids window.
 
 Resize the window with your window manager
 at any time for a different playing field.
-
-.SH OPTIONS
-.I xasteroids [-s]
--s Display high scores without running game.
 .PP
 .SH AUTHOR
 Phil Goetz
 .br
 goetz@cs.Buffalo.EDU
 .SH CONTRIBUTORS
-Peter Phillips	pphillip@cs.ubc.ca
-Pat Ryan	pat@jaameri.gsfc.nasa.gov
-Craig Smith	csmith@cscs.UUCP
-Doug Merritt	doug@netcom.com
-James Berg	berg@plains		(makefile)
-Chris Moore	moore@src.bae.co.uk	(hi score script)
-David Partain	dlp@ida.liu.se		(original man page)
+Peter Phillips <pphillip@cs.ubc.ca>
+.br
+Pat Ryan <pat@jaameri.gsfc.nasa.gov>
+.br
+Craig Smith <csmith@cscs.UUCP>
+.br
+Doug Merritt <doug@netcom.com>
+.br
+Stephen McCamant <alias@mcs.com>
+.br
+James Berg <berg@plains> (makefile)
+.br
+Chris Moore <moore@src.bae.co.uk> (hi score script)
+.br
+David Partain <dlp@ida.liu.se> (original man page)
