Evocosm - A C++ Framework for Evolutionary Computing

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Created by Scott Robert Ladd at Coyote Gulch Productions.


Public Member Functions | List of all members
libevocosm::null_selector< OrganismType > Class Template Reference

A do-nothing selector. More...

#include <selector.h>

Inheritance diagram for libevocosm::null_selector< OrganismType >:
libevocosm::selector< OrganismType > libevocosm::globals

Public Member Functions

virtual vector< OrganismType > select_survivors (vector< OrganismType > &a_population)
 
- Public Member Functions inherited from libevocosm::selector< OrganismType >
virtual ~selector ()
 Virtual destructor. More...
 

Additional Inherited Members

- Static Protected Member Functions inherited from libevocosm::globals
static size_t rand_index (size_t n)
 Static function to allow use of g_random function pointer in random_shuffle.
 
static void set_seed (uint32_t a_seed)
 Set the seed for the random number generator.
 
static uint32_t get_seed ()
 Set the seed for the random number generator.
 
static std::string version ()
 Get version number.
 
- Static Protected Attributes inherited from libevocosm::globals
static prng g_random
 A shared random number generator.
 
static std::string g_version
 Version number.
 

Detailed Description

template<class OrganismType>
class libevocosm::null_selector< OrganismType >

The null_selector doesn't select anything; it's just a placeholder used in evolutionary algorithms that do not use survival.

Parameters
OrganismType- The type of organism

Member Function Documentation

template<class OrganismType >
virtual vector<OrganismType> libevocosm::null_selector< OrganismType >::select_survivors ( vector< OrganismType > &  a_population)
inlinevirtual

Has no effect on the target population.

Parameters
a_population- A population of organisms

Implements libevocosm::selector< OrganismType >.


The documentation for this class was generated from the following file:

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